01 Sabre · 2007–2023

I learned the enterprise one product at a time. Then helped build the system that could connect it.

Sixteen years across consumer travel, corporate booking, airline, and hospitality led to a founding role on Sabre Spark—and a design practice built to scale through shared tools, direct support, and trust.

Role
Principal Designer
Founding Spark designer
Range
Product UX · Systems
Enterprise enablement
Leadership
Mentored 15+ designers
Cross-team partnership
Follow the signal
02 The case in 30 seconds

Different products. Repeated problems. One opportunity to multiply better decisions.

Observe

Product depth

Years inside distinct travel products exposed different users, devices, operating environments, commercial models, and technical realities.

Codify

System responsibility

As a founding Spark designer, I helped translate recurring product needs into three generations of shared foundations, patterns, documentation, and resources.

Multiply

Participatory adoption

I mentored designers, supported teams directly, and helped create the Spark Showcase so implementation quality became visible, coached, and celebrated.

Three completed Spark generations 40+ coded UI elements documented in V3 Responsive product guidance Mentored 15+ designers
03 Product range became research

Before I helped shape the system, I had to understand the realities it would serve.

One enterprise. Distinct users, workflows, devices, and operating contexts.
04 The multiplication problem

Improving one interface at a time could not create an enterprise experience.

Independent product work could improve local experiences while the broader portfolio continued to diverge. The opportunity was not to erase product differences—it was to make strong shared decisions available wherever they genuinely applied.

Product-specific realities

Different work had to stay different.

  • Booking
  • Operations
  • Analytics
  • Traveler tools
  • Hospitality
Repeated design concerns

The same questions kept returning.

  • Hierarchy
  • Navigation
  • Status
  • Data density
  • Responsiveness
  • Accessibility
Enterprise cost

Teams repeatedly solved related problems with uneven outcomes.

Local progress could not compound without shared infrastructure.

Enterprise consistency cannot be imposed abstractly. It has to earn its place inside real product constraints.
05 Founding Sabre Spark

We were not building a style guide. We were building shared product judgment.

As one of Spark’s founding designers, I worked with another founding designer and a broader network of partners to turn recurring product lessons into a shared design language for Sabre’s targeted top-tier products.

01
Foundations

Color · type · spacing · grids · accessibility

02
Interaction language

Navigation · controls · feedback · hierarchy · responsive behavior

03
Product guidance

Templates · data visualization · forms · operational patterns

04
Enablement

Libraries · documentation · training · roadmap · intake · direct support

Co-created system evidence Spark V3 connected foundations, coded components, resources, and responsive guidance.

Scope: Founding designer and system contributor—not sole creator.

06 Three generations of maturity

Each generation expanded what the system had to solve.

The progression was not simply more components. Spark grew from a recognizable language into deeper product guidance—and then into a service teams could more easily understand, access, and apply.

Generation 1

Establish the language.

Create a coherent visual and interaction foundation teams could recognize and begin using.

Recognition
Generation 2

Broaden the system.

Add component depth, responsive behavior, operational patterns, and clearer application across products.

Reach
Generation 3 · Katana

Make the system easier to use.

Strengthen documentation, accessibility evidence, data visualization, templates, resources, and support.

Enablement
Generation 3 evidence Katana made the system—and the service surrounding it—more visible and approachable.

This case study covers the three completed Spark generations. Later Sabre rebranding and subsequent refinements occurred after my involvement.

07 Rigor inside complexity

Shared patterns only mattered if they held up inside dense, consequential work.

Spark documented more than appearance. The system had to address state, hierarchy, semantic meaning, responsive behavior, product context, and implementation guidance.

StateHierarchyMeaningResponsivenessImplementation
08 Guidance returned to product

The system became credible when teams could recognize it inside their own products.

The goal was not visual sameness. Teams needed enough shared structure to improve hierarchy, behavior, accessibility, and implementation while preserving the needs of their product and users.

System work · co-created by the Spark team Shared guidance made the decision logic visible.
Product application · implemented by a Sabre product team Teams adapted the language to their own workflows and users.
09 Enablement was designed

Publishing components was only the beginning.

Spark gave teams multiple ways to enter the system, understand it, request change, and apply it. Supporting both Sketch and Figma during the transition reduced adoption cost for teams moving at different speeds.

Co-created enablement evidence Multiple entry points helped teams adopt without forcing one migration speed.
01
Libraries + files

Figma · Sketch · fonts · icons · templates

02
Guidance + support

Documentation · training · newsletters · contact · direct help

03
Operating feedback

Roadmap · changelog · Jira intake · implementation examples

Evidence boundary: The archive verifies that dual-tool enablement existed. My precise ownership within the Sketch-to-Figma transition is discussed conversationally rather than overstated here.

10 Adoption became a program

We made adoption visible, participatory, and worth celebrating.

Governance showed teams what good looked like. The Spark Showcase gave them a reason to make the system their own—and made strong implementation visible across the enterprise.

Recognition system · designed by Trey Warrior, Ninja, and Master levels turned implementation quality into something teams could see, earn, and share.
My role crossed the full loop
Conceive

Helped shape the Showcase concept and its role in adoption.

Place

Defined how and where the program lived within the Spark site.

Recognize

Designed the tiered stickers and visible reward system.

Evaluate

Reviewed and judged product-team submissions.

Support

Worked hands-on with teams improving implementation quality.

Mentor

Used critique and partnership to build trust around the system.

Governance told teams what good looked like. Participation helped them make it their own.
11 Leadership stayed close to the work

My influence grew, but I never stopped working alongside the people applying the system.

I led through a feedback loop: listen to product reality, improve the implementation, then carry the learning back into Spark so the next team started stronger.

Product realityProduct
teams
Leadership practiceEmbedded
leadership
15+ designers mentored
Shared infrastructureSpark
system
ResearchUsabilityBrandProductEngineeringLeadership

Product learning improved the system. The stronger system returned to product.

01

Critique + mentorship

Help designers sharpen decisions, not merely conform to a library.

02

Implementation support

Work directly with teams when product constraints challenged the system.

03

Submission evaluation

Recognize strong adoption while making quality expectations tangible.

04

Pattern development

Turn repeated product needs into foundations and reusable guidance.

05

Feedback return

Bring edge cases and implementation learning back into Spark.

06

Resource creation

Make system judgment easier to find, understand, and apply.

12 What scaled

I did not leave product design behind. I helped good product decisions travel farther.

Sixteen years of product depth became a leadership practice grounded in credibility, practical guidance, direct support, and trust.

03Completed Spark generations
15+Designers mentored
40+Coded UI elements documented in V3
01Participatory Showcase and recognition model
What the system carried

Shared foundations · components · patterns · responsive resources · product guidance

What made it sustainable

Implementation support · feedback loops · mentorship · visible participation · trust

I do my best work where product complexity, design quality, and organizational scale meet.

I’m happy to go deeper into the system craft, adoption strategy, or how I worked with individual teams.